The story begins with our hero enjoying a quiet night in. Let's call him "SpaceRich". SpaceRich has had a busy day but now he has got the time to sit down to do his favourite activity. A noise erupts from his computer. He is needed urgently to bridge a fleet. "Darn!" he thinks, "There goes my quality time with World of Warships" Reluctantly he logs into Eve. He logs into a character he barely uses now and his ship comes to life. But something is wrong. The system should be emtpty but someone has already latched onto him. How? Bugger, the POS shield is down. Someone hadn't fueled it. He urgently pings his corp mates. They are busy ratting and the fleet he was meant to bridge has stood down as the op was cancelled. Its just him and the hunters and the hunters will win. "Titan down in XXX" will be the news and its all because of the watchlist he concludes. The hunters will have watching him for days, waiting for a chance to shaft him and have a Titan on their kill mail. The hunters savour the moment and post dank memes.
Our hero is obviously annoyed. He will never get back to World of Warships now. Buying a new Titan is complicated. He can afford the ISK but the time is a pain. And then there are all the embarrassing comms to deal with and the fact that the character is clearly compromised. At least a new character can now be brain filled quickly so anonymity can be restored. But it all takes time. World of Warships time. Something needs to be done. Eve is obviously broken so he talks to his frenemies. "Our titans are at risk!" They agree. The watchlist must be nerfed.
Posts are made and back channel conversations are had. There are some dissenting voices but the mob has an angle. "Nothing should be free!" and certainly not intel. And as we know nothing should take less than a month to do in Eve. CCP lap this up because Eve can remain pure and compliant to the design ideology. Hurray! The CSM lap it up because nobody likes watch lists and people might like them again. They don't even need to ask anyone. It's obvious so they take the decision - well at least the ones that turn up - just do eeet! The smell of burning rubber is overwhelming as they frantically stamp the proposal. Job done, our hero returns to World of Warships until the next ping.
Meanwhile, in the shadows lurks villain of the peace. Lets call him SpaceMercenary. SpaceMercenary really liked watchlists. He misses them. It helped him do his job efficiently and effectively for he is , well, a mercenary. Mercenaries are the uncomfortable byproduct of the wardec system which they use with demotic zeal. Typically they are regarded with scorn and for being the lowest of the low. But the same critics probably pay them to do their dirty work with discretion. But no one listens to them because mercenaries are the untermensch. And this is a shame because although SpaceMercenary now has a watchlist problem, he also has a wardec solution. He still needs the kills and still needs to carry out the contracts. If you can't track you target in space then full time hub hugging and blanket wardecs of everyone in Highsec are a suitable and viable alternative. He issues the command and heads to Hek. One by one the corps of Hisec receive and email.
"SpaceVermin", a month old miner, is happily bothering asteroids in Highsec with his friends. The friend who introduced them has set up a corp although he is still trying to figure out the interface. He has been away for a couple of days but that doesn't matter because SpaceVermin is getting the hang of it. His skills are up, the yields are improving, and soon it will be time to move up from his Venture. He's played a number of different games with his friends but they think they might be onto something with Eve. With their cargo bays full they head to Hek towards offload their booty and cash in. They never make it. One by one they are picked off by SpaceMercenary's henchmen. Spacevermin and his friends are confused and sad. Why are these mean people shooting newbros and isn't Hisec supposed to be safe? Eventually some kind soul explains the reality. But the good news is if they are lucky they will be safe after waiting a week if they are not wardecced again. They decide to play World of Warships instead.
And thus we have the butterfly effect. The simple wish of a Titan pilot could have the unintended benefit of ridding Eve of a plague of SpaceVermin as well as keeping our Titans safe. Amazing isn't it?