There is a bit of a player debate about Wardecs. That is not really news I suppose because when has there ever not been a debate about it? This debate does seem to be more constructive and looks further than the tourettic "HiSec should just HTFU" school of thought. Beating carebears until their morale improves is not the most convincing logic I've come across in Eve. Before I delve into the messy bits, I had better declare my stance on the topic du jour. I sort of care but don't care. Wardecs are easily avoided if your space game isn't dependent on HiSec. So from that point I don't care. But CCP insist you form or join a Corp to build a POS because of CCP's Hisec wardec reasons. Now I don't mind exploding. I world naturally prefer not to. But I dislike everything about the Corp and Alliance system and resent being forced to adopt it. I could go on but I would just be rehashing what I have said in the past about the organising entities in Eve. I must learn to let go. OK I will just say this. Actually, no. Let us do it this way...
What are 'Wardecs'? There is no such thing. It is a complete misnomer. Wardecs are not wardecs. They are bribes. Bribes to Concord. Bribes to let Concord look the other way if you have the urge to bash a bear. No war is involved because there is no victory condition. You can continually bribe Concord and you can give bribes to cover multiple groups. The process up this point is entirely aggressor driven. The victim is passive and cannot influence the proceedings. Once they get the notification they have 24 hours to prepare. Which often means bunkering down or simply not playing. It is a horrible mechanic so why is it needed?
CCP has a problem. It has a the design view that every player owned asset must be destructible. And so it is outside Hisec and to a degree inside HiSec with ganking etc. Except that is, when it comes to player owned structures (POS). These can only be squished by a Wardec. This is why you have to be in a Corp to build a POS. A game wide solution for a Hisec problem. The additional problem CCP now face is that a healthy mercenary culture has built up around this mechanic . It would be a shame to lose that. So why "fix" it? It is a barrier to entry for new players who want to establish new Hisec corps with here friends. Have you seen the age demographic for Eve? A increasing amount of us are on the wrong side of the mortality bell curve. At least for those of us who can remember our age.
Can it be fixed? Well CCP haven't rushed into the fray and it has been raised every year I have been playing he game. So it is either not a priority, too hard, or both. Most of the suggestions I have seen tend to want additional functionality added to the game or are just variants on the current scenario that don't really address the key issues. So I am no holding my breath.
What would I do? Not sure. It has probably been thought of before but I would probably focus on the bribe aspect. Maybe invert the concept. Let us accept that Concord is inherently corrupt. We all have to pay a weekly bribe to ensure Concord protect us. If we choose not to pay then it leaves us open (or your Corp open) to attack from the Mercenaries who in effect become debt collectors working on behalf of Concord. Concord being the greedy souls that they are will demand more and more each week because you keep paying. A taper if you like. That would incentivise you to stop paying for at least one week if only so you can slide back down the taper an start paying a reduced bribe to the following week. If you own a POS (and you don't have to be in a Corp) then you have to pay an additional weekly bribe to keep that or any other asset safe in Hisec. There are other metrics you add too but, well its a mad idea. Puts me in good company though. Now what did I eat for breakfast?